THE PLAYBOOK · 78JMW
How to play Futoshiki
Read the aim of Futoshiki, then make your first move. Place 1–4 once in each row and column while obeying every inequality. Choose a clear next step rather than rushing through the instructions. Keep the instructions close while learning this activity. Keep the game area visible while you use its controls.
Twelve 4×4 puzzles with fixed starter values.
Build a steady rhythm
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Make the next step deliberately.
Your goal
Place 1–4 once in each row and column while obeying every inequality. The feedback beside the game helps you follow the round. Notice how the game responds to your input.
Step by step
- Select an editable square.
- Read inequalities by their row/column coordinates below the board.
- Enter 1–4.
- Check puzzle verifies both Latin-square rules and inequalities.
Controls
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. A new-round button replaces the current round.
A useful example
r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Apply the same reasoning to the position in your own round. Take a moment to compare.
Watch out for this
An inequality specifies order, not an exact difference. Take a moment to reassess the position before continuing. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Common questions
When I return, what is the goal of Futoshiki?
Here is the relevant explanation: Place 1–4 once in each row and column while obeying every inequality.
How do I control Futoshiki?
Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
While learning, what example helps explain Futoshiki?
Here is the relevant explanation: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.
What should I watch out for in Futoshiki?
For clarity: An inequality specifies order, not an exact difference.
While learning, what format does Futoshiki offer?
Keep this in mind: Twelve 4×4 puzzles with fixed starter values.
While learning, which play mode does Futoshiki use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.