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78JMWTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Nurikabe

Play Nurikabe ↗

THE PLAYBOOK · 78JMW

How to play Nurikabe

Nurikabe gives you a focused activity to play in your browser. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Choose a clear next step rather than rushing through the instructions. Begin with the solo mode shown on the page. Check the relevant rule before repeating a move.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Notice the feedback

Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Use the example to check your reasoning.

Your goal

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Read that aim before choosing your first action. Keep the controls in easy reach.

Step by step

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Avoid pressing the same control repeatedly while a move is being processed.

A useful example

An island labelled 1 is already complete, so its edge neighbours must be sea. Your next round may have a different position, so inspect it before acting. Choose a deliberate next step.

Watch out for this

Two numbered islands may not merge into one. Compare the situation with the worked example. Read one step at a time and try it on the playing area. Match the instruction to the control you use.

Common questions

As a new player, what is the goal of Nurikabe?

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

While learning, how do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

On this playing page, what example helps explain Nurikabe?

The key detail is this: An island labelled 1 is already complete, so its edge neighbours must be sea.

While learning, what should I watch out for in Nurikabe?

Here is the relevant explanation: Two numbered islands may not merge into one.

Before I begin, what format does Nurikabe offer?

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

While learning, which play mode does Nurikabe use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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